id/email
password
forgot password | create account
about | help | code help+videos | done | prefs
CodingBat code practice

 

peter@norvig.com wordgames > jotto_game
prev  |  next  |  chance

The function jotto_game(target) will use the guesser strategy defined in the previous exercise to make guesses against target, and should return a game history: a list of [guess, reply] pairs, ending with a reply of 5. Of course, the guesser function does not get to look at the target. The jotto_game program is responsible for updating the list of possible words and feeding it to the guesser function. You should use the same dictionary as from the first jotto exercise. (Note: if you get a "timed out" message, see the hint.)


jotto_game('ready') → [['delay', 4], ['deals', 3], ['early', 4], ['ready', 5]]
jotto_game('years') → [['delay', 3], ['yards', 4], ['diary', 3], ['years', 5]]
jotto_game('might') → [['delay', 0], ['brown', 0], ['might', 5]]

...Save, Compile, Run (ctrl-enter)

def jotto_game(target):

Editor font size %:
Shorter output


Forget It! -- delete my code for this problem

Progress graphs:
 Your progress graph for this problem
 Random user progress graph for this problem
 Random Epic Progress Graph

Python Help

Difficulty: 496 Post-solution available

Copyright Nick Parlante 2017 - privacy